An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.
Director
Susanna Flock, Leonhard Müllner, Robin Klengel, Michael Stumpf
Released
3 August 2022
Studio
Total Refusal, Kunsthaus Graz, Land Steiermark, department 9 - Culture, Europe, Ext. Relations, Bundesministerium für Kunst, Kultur, öffentlichen Dienst und Sport